Author: Robert Henry Durrett
Date: 15:25:01 08/11/98
So far, we talk about a chess engine being used to "solve" a given chess position, where there is no human intervention in the "solving" process. We not talk at all about the human being the primary "solver" and the software "assisting" the human. An example of the latter would be where the human gets an idea for a PLAN [and then tries to see if the objective(s) of that plan can be achieved. Another example would be where the human dreams up a "fantasy position" and then tries to find ways to cause that position [or key aspects of that position] to be brought about in the face of strong opposition. Why not program computers to do much of what the "human" is doing in the above example? In other words, create software which will try out "typical" plans or automatically produce ideal "fantasy positions" and then search for ways to approach them" Or, if this is too ambitious, then just let the human enter the "fantasy position" and have the software search for a way to get there from the given start position? Similarly, let the human select from a displayed list of "typical plans" and then let the software offer some kind of assistance relative to the chosen plan? Is this too "far out"? The bottom line is: "Is there any software out there designed specifically to assist humans in the human's evaluation of a position, or can such software be created?" Would it be practical to try to do so?
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