Author: Stuzzi Kadent
Date: 12:34:05 08/16/02
Go up one level in this thread
On August 16, 2002 at 14:18:56, John Merlino wrote: >At its highest setting (which could take forever to make a move), I would say >that the original Gameboy version played no better than 1750. At a more >reasonable time control, it was probably less than 1600. > >The Gameboy Advance version was done by Ubi Soft programmers in Romania. I >honestly do not know if they used the same engine that was in the Gameboy >version, or if they used something else. We did send them our PC code and >artwork for them to use (as a guide, if nothing else), but I don't know how >much, if any, was applicable to their program. > >jm I am puzzled by what could be a callous attitude to the franchise. Programming a specific machine's hardware is one thing, but I wonder why they do not ask the original Chessmaster programmers to do their best to scale down their chess engine size to ensure the basis remains as good as possible. Such as pruning it to 32K or whatever, and then let conversion programmers implement that. Rather than employ hardware specific programmers with no particular record in Chess programs to make all the decisions. Why Romania for instance? Because it is cheap? What is wrong with America? I don't know, I just wish I got the feelings companies cared.
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