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Subject: Re: 3 interviews about engine protocols with T. Mann, R. Hyatt and M. Blume

Author: Peter Fendrich

Date: 13:37:19 08/16/02

Go up one level in this thread


On August 16, 2002 at 15:12:36, Odd Gunnar Malin wrote:

>On August 16, 2002 at 13:14:37, Will Singleton wrote:
>
>>On August 16, 2002 at 03:09:05, Odd Gunnar Malin wrote:
>>
>>>
>>>I made a tool for automatic tuning of an engine but there have been zero
>>>feedback on this so I guess most found this sort of tools useless.
>>>
>>>Odd Gunnar
>>
>>What tool was this?
>
>This was a tool that looped through a testset (epd-file) and adjusted evaluation
>for each run.
>
>If you f.ex. had command in the engine like this:
>
>set bishoppair 40
>set rookonseventhrank 30
>set doublepawnpenelty -20
>etc.
>
>You tell the program with a input file like this:
>
>(Command|Min value|Max value|Step)
>
>set bishoppair|0|80|10
>set rookonseventhrank|0|70|10
>set doublepawnpenelty|-50|0|10
>
>
>It could loop throug all possible values for these settings and save the best
>setting to a file.
>
>Ex. first run
>
>set bishoppair 0
>set rookonseventhrank 0
>set doublepawnpenelty -50
>
>Next run would be with step = 10 for bishoppair
>
>set bishoppair 10
>set rookonseventhrank 0
>set doublepawnpenelty -50
>
>etc.
>
>If you download the file
>
>http://home.online.no/~malin/sjakk/download/GradualTest.zip
>
>It should be in there, it is called adjusteval.exe
>
>The source file is here:
>
>http://home.online.no/~malin/sjakk/download/GradualTest_src.zip
>
>
>The hard task is naturly to find enough position where the right move could be
>found with pure evaluation, or at least with a searchdept of 2 - 3.
>
>I used Dann Corbit's quiet possition for this with first take away all moves
>that needed some searchdepth to find. I used the gradualtest (also in the
>packed) for this sou I could automatic the process.
>
>I also had another thing in my thought when I made it. To make personalities for
>my engine. It could be easier to find position for this because you don't look
>for the overall best move.
>
>Odd Gunnar

I tried that but couldn't get it to work for some reason so I build the function
inside Terra instead....

Peter



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