Author: Uri Blass
Date: 12:39:14 08/17/02
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On August 17, 2002 at 14:26:55, Vincent Diepeveen wrote: >On August 17, 2002 at 12:45:04, Uri Blass wrote: > >>On August 17, 2002 at 12:35:52, Dan Andersson wrote: >> >>>Pretty sure of yourself, are you? Would be interested to see you prove your >>>statement. One thing first, how do you define bitboards? >>> >>>MvH Dan Andersson > >That is not enough. If nearly all of your evaluation code is >using a 64 bits bitboard based approach then i would vote for >it being called a bitboarder, if vaste majority >of code would work on 32 bits processor too, then it's obviously >a non-bitboarder. By this definition it is clear that movei is not a bitboard program. Today the only place that I use often bit operation of 32 bits is my move generator when I update my attack tables. Uri
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