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Subject: Re: why write a fast chess program ?

Author: Russell Reagan

Date: 14:35:43 08/17/02

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On August 17, 2002 at 16:12:42, Frank Schneider wrote:

>However, so far nobody was able to write this "super-intelligent eval".

IMO, this is a daunting task. Of the top of my head I would estimate that it
would require a person as talented in programming and chess as a GM is in chess
(perhaps not a GM, but a talented master player). In addition to that, I think
it would require even more effort than it takes to become a GM, since a person
training to become a GM could take lessons or read a book, learn a new concept,
and move on to other things, whereas a computer program would require many hours
of coding alone (in addition to planning/design and learning the concept
yourself in the first place).

So basically, you have to have the knowledge first. Then if you are one of the
few gifted players who has that knowledge, you must also be talented enough in
programming to be able to implement that knowledge into a computer program, and
do it so that it runs in a reasonably efficient manner.

Then again, that's just my initial thought. I'm sure that there is a great
amount of room for improvement in the evaluation of chess positions in chess
programs.

Russell



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