Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: why write a fast chess program ?

Author: Engin Üstün

Date: 15:26:33 08/17/02

Go up one level in this thread


On August 17, 2002 at 16:12:42, Frank Schneider wrote:

>On August 17, 2002 at 15:17:32, Engin Üstün wrote:
>
>>On August 17, 2002 at 14:14:08, Frank Schneider wrote:
>>
>>>On August 17, 2002 at 13:38:46, Engin Üstün wrote:
>>>
>>>>i want not to discuss about fast bitboards or bit operations!
>>>>
>>>>my title is why write a fast chess program,
>>>>and not a selective search program like a human chess player.
>>>
>>>Even a selective program will be stronger if it's fast.
>>>
>>>>
>>>>i positions if alpha > beta cuts the program, but if not is searching all moves.
>>>>
>>>>i am thinking about the program picked some 1-5 possible canditate moves in a
>>>>position and search only them.
>>>
>>>This is a very old idea - in fact when computers were slow
>>>everybody tried it (Kaissa, Chess 3.0, Pioneer).
>>>
>>>
>>>Todays best programs are quite selective, they have a branching factor
>>>of about 2.x. It's not easy to improve that, but of course everybody
>>>tries.
>>>
>>>Frank
>>
>>i mean not null move , extensions or pruning of moves.
>>
>>i mean if the program try only 2 moves in a position that can search very deep
>>and beats every human players.
>>
>>2^18 = 262144 nodes is enough :-)
>
>When you only try 1 move in a position you don't have to search
>at all (1^18 = 1 node is enough).
>
>>
>>not thausends or millions of nonsense positions.
>
>IMHO it doesn't matter if you use a slow but super-intelligent eval or
>some quick searches to find out which moves are interesting.
>
>However, so far nobody was able to write this "super-intelligent eval".
>
>Good luck
>Frank

i am thinking it is not so difficult as you think, in the past the humans sad
"we can't fly" and now the human "can fly" with some experements and knowledge.

you must only have the know how!




This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.