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Subject: Re: why write a fast chess program ?

Author: Engin Üstün

Date: 22:46:37 08/17/02

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On August 17, 2002 at 23:07:08, Vincent Diepeveen wrote:

>On August 17, 2002 at 15:02:45, Engin Üstün wrote:
>
>using 1-5 moves a position and ignoring the
>rest will give a 1500 rated engine because you might miss
>that mate in 1, or miss you lose a piece in 2 ply.
>
>Is that what you want?

do you really believe that a GM calculate thausends and millions of positions to
find the best move ?

do really believe that GM is stronger then amateur while he search faster ?

i don't believe it!


>
>>i sad the most of programs today not all.
>>sorry but i want not discuss wich programs are fast or used bitboards.
>>
>>i meaned is not exist other ways to write a strong engine using selective
>>methods.
>>i mean not null move or extensions.
>>to try 1-5 moves per position not more and reduce the nodes and search tree
>>extremently.
>>problem is what 1-5 moves are there to try search.
>>i know that is a old idea, but i see nobody of programers are to try this way.
>>
>>programs been faster and faster, is that the only one way?



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