Author: Dann Corbit
Date: 00:39:27 08/20/02
Go up one level in this thread
On August 20, 2002 at 03:36:05, Dann Corbit wrote: >On August 20, 2002 at 03:20:04, Dann Corbit wrote: > >> >>On August 13, 2002 at 04:03:28, Vincent Lejeune wrote: >> >>>I planned to organize this event >>>the past tournaments with very long time control have been interresting >>> >>>Planned : - 2 groups >>> - 8 players per group >>> - round robin >>> - all games played simultaneously >>> - time control 18h/move on an AMD XP 1600+, no ponder >>> - needed 56 volunteers to run analysis during night (+part of the day >>>for the slowest) >>> - Engine upgrade during tournament is ALLOWED >>> - Begining of the tournament around the 28 aug 2002 >>> - all the current position will be poste here [d], and I hope to show >>>the thinking log for each move here too ! >>> if there's not enough volunteers only the 1st group will be played with 1 or >>>2 more engines added , probably GambitTiger and Crafty >>> >>> >>>1st goup : Fritz, Junior, ChessTiger, Shredder, Chessmaster xk, Hiarcs, Rebel, >>>Gandalf >>> >>>2nd goup : 8 choose in : Crafty, Yace, Aristarch, Tao, List, Little Goliath, >>>Pepito, LambChop, Comet Bx, Nejmet, Pharaon, AnMon, Gromit, SOS ; list base on >>>the current 1st division at http://wbec-ridderkerk.nl/ >>> >>>when the participants with the fatest computer will be know, the volunteers can >>>send me the log for a special position (still to be set: a middle game, a bit >>>open) to see the speed, and the thinking time will be set for each computer >>> >>> >>>I need your input, your ideas, your comments ... >> >> >>Here is the current calibration data from "The Gauntlet" at slow time control: >> >> Program Elo + - Games Score Av.Op. Draws >> >> 1 Crafty-18.10 : 2595 86 143 37 78.4 % 2371 21.6 % >> 2 LG2000V3 : 2589 93 183 33 77.3 % 2376 9.1 % >> 3 Comet-B37 : 2587 83 140 40 77.5 % 2372 20.0 % >> 4 Yace 0.99.50 : 2585 31 99 194 85.6 % 2276 13.4 % >> 5 TCBishop-4601: 2567 93 157 34 75.0 % 2376 14.7 % >>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ >> 6 MAD-005 : 2554 35 98 164 82.0 % 2290 11.6 % >>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ >> 7 Gromit3 : 2525 97 97 36 68.1 % 2394 36.1 % >> 8 Amy-07 : 2523 36 110 157 84.1 % 2234 10.2 % >>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ >> 9 TCBishop-0045: 2519 102 129 33 68.2 % 2386 21.2 % >> 10 Nejmet-260 : 2517 105 145 31 69.4 % 2375 16.1 % >> 11 AnMon-509 : 2516 33 82 197 81.0 % 2265 14.7 % >> 12 Phalanx-xxii : 2515 99 139 36 66.7 % 2395 11.1 % >>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ >> 13 AnMon-510 : 2514 34 86 184 80.2 % 2271 12.5 % >> 14 Gromit2 : 2507 116 90 29 63.8 % 2408 44.8 % >> 15 ZChess-222 : 2493 31 73 233 78.3 % 2270 13.3 % >> 16 GLC-213 : 2465 103 111 37 62.2 % 2378 21.6 % >> 17 ZChess-120 : 2454 35 66 199 73.9 % 2273 16.1 % >> 18 Quark-146a : 2446 115 134 31 61.3 % 2366 12.9 % >> 19 FranWB-090 : 2432 35 63 206 72.1 % 2268 15.0 % >> 20 Pepito-121 : 2426 120 106 32 56.2 % 2382 25.0 % >> 21 Ant-606 : 2423 103 104 41 57.3 % 2371 17.1 % >> 22 Knightx-154 : 2415 119 110 35 52.9 % 2395 14.3 % >> 23 Yace-020 : 2411 38 61 195 68.7 % 2274 14.4 % >> 24 WildCat-257 : 2410 37 58 203 69.5 % 2267 17.7 % >> 25 Bringer-18 : 2394 104 130 30 46.7 % 2417 26.7 % >> 26 ExChess-402 : 2391 116 99 38 51.3 % 2382 18.4 % >> 27 FRANWB-081 : 2387 37 58 213 66.9 % 2265 11.7 % >> 28 VCTAO44 : 2384 121 121 32 50.0 % 2384 12.5 % >> 29 Ant-416 : 2352 46 58 160 62.8 % 2261 15.6 % >> 30 ExChess-311 : 2351 124 117 35 45.7 % 2381 5.7 % >> >> >>Here is the result from my previous contest "Battle of the Crowns" at slow time >>control: >> >> Program Score % Av.Op. Elo + - Draws >> >> 1 LGoliath : 37.0/ 52 71.2 2289 2445 76 99 26.9 % >> 2 Crafty : 32.0/ 52 61.5 2294 2376 85 77 34.6 % >> 3 AnMon : 31.5/ 52 60.6 2294 2369 86 83 28.8 % >> 4 Amy : 28.5/ 52 54.8 2297 2331 93 85 21.2 % >>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ >> 5 SOS : 28.0/ 52 53.8 2298 2325 94 82 23.1 % >> 6 Bringer : 27.5/ 52 52.9 2298 2318 96 72 32.7 % >>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ >> 7 TCBishop : 27.0/ 52 51.9 2299 2312 97 73 30.8 % >> 8 Phalanx : 26.5/ 52 51.0 2299 2306 99 74 28.8 % >>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ >> 9 Comet : 24.5/ 52 47.1 2301 2281 62 96 44.2 % >> 10 Gromit3 : 24.5/ 52 47.1 2301 2281 79 96 25.0 % >> 11 Gromit2 : 21.5/ 52 41.3 2304 2243 89 88 21.2 % >> 12 Francesca : 18.5/ 52 35.6 2307 2204 102 82 17.3 % >> 13 Yace : 18.5/ 52 35.6 2307 2204 87 82 28.8 % >> 14 ZChess : 18.5/ 52 35.6 2307 2204 108 82 13.5 % >> >>Which tends to indicate (to me) that TC-Bishop, Francesca (MAD), Amy, and >>Phalanx all deserve attention. > >[Cough] And Bringer. > >>Leo Dijksman's contest seems to indicate that recent versions of Quark deserve >>definite attention: >>http://wbec-ridderkerk.nl/ >> >>Since your list is based on his contest, where is Quark? >> >>There is a program called Ruffian by Per-Ola Valfridsson of Sweden that seems to >>be getting a lot of attention and might be very strong. >> >>Amyan is getting pretty strong, and has looked pretty good in recent contests. >> >>There will be a new version of ArasanX soon that will be much stronger than the >>old version. >> >>The latest Delfi looks pretty strong, but not sure how it compares with the top >>dogs. > >With correspondence time control, I think a round robin is (regrettably) >impractical, unless you create tiny groups. Maybe something like this might >work: > >Round-robin with 4 sets of 4 programs or 5 sets of 5 programs or something of >that nature. Then the place of the program determines the slot for the next >round. E.g., here is a design for a 2x2 tourney: >===================== >Round 1: >===================== >G1: >Program A, B > >G2: >Program C, D > >A plays B as white and then black. In case of a draw, a blitz match decides. >B wins G1, with A second place. > >C plays D as white and then black. In case of a draw, a blitz match decides. >C wins G1, with D second place. > >===================== >Round 2: >===================== >G1: >Program B, C > >G2: >Program A, D > >B plays C as white and then black. In case of a draw, a blitz match decides. >C wins G1, and therefore the tournament. C is second. > >A plays D as white and then black. In case of a draw, a blitz match decides. >D wins G2 and therefore is 3rd, and A is last. > >------------------------------------------------------------------------------ >You need as many rounds as the size of the group and the number of programs is >also the square of this number. (e.g. groups of 5 demand 25 programs in total). > >You would really need at least three programs, and it would be best if there >were an odd number of programs. > >The number of games is exponential with group size. Hmmm.... After a bit of math, it seems that this idea does not really improve matters. I think it will have to be some sort of swiss tournament if you use such slow time control. Otherwise, it will take many years to complete.
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