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Subject: Re: ANNOUNCEMENT: Correspondence computer chess tournament 2002 version 0.02

Author: Dann Corbit

Date: 00:39:27 08/20/02

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On August 20, 2002 at 03:36:05, Dann Corbit wrote:

>On August 20, 2002 at 03:20:04, Dann Corbit wrote:
>
>>
>>On August 13, 2002 at 04:03:28, Vincent Lejeune wrote:
>>
>>>I planned to organize this event
>>>the past tournaments with very long time control have been interresting
>>>
>>>Planned : - 2 groups
>>>          - 8 players per group
>>>          - round robin
>>>          - all games played simultaneously
>>>          - time control 18h/move on an AMD XP 1600+, no ponder
>>>          - needed 56 volunteers to run analysis during night (+part of the day
>>>for the slowest)
>>>          - Engine upgrade during tournament is ALLOWED
>>>          - Begining of the tournament around the 28 aug 2002
>>>          - all the current position will be poste here [d], and I hope to show
>>>the thinking log for each move here too !
>>>    if there's not enough volunteers only the 1st group will be played with 1 or
>>>2 more engines added , probably GambitTiger and Crafty
>>>
>>>
>>>1st goup : Fritz, Junior, ChessTiger, Shredder, Chessmaster xk, Hiarcs, Rebel,
>>>Gandalf
>>>
>>>2nd goup : 8 choose in : Crafty, Yace, Aristarch, Tao, List, Little Goliath,
>>>Pepito, LambChop, Comet Bx, Nejmet, Pharaon, AnMon, Gromit, SOS ; list base on
>>>the current 1st division at http://wbec-ridderkerk.nl/
>>>
>>>when the participants with the fatest computer will be know, the volunteers can
>>>send me the log for a special position (still to be set: a middle game, a bit
>>>open) to see the speed, and the thinking time will be set for each computer
>>>
>>>
>>>I need your input, your ideas, your comments ...
>>
>>
>>Here is the current calibration data from "The Gauntlet" at slow time control:
>>
>>    Program          Elo    +   -   Games   Score   Av.Op.  Draws
>>
>>  1 Crafty-18.10 : 2595   86 143    37    78.4 %   2371   21.6 %
>>  2 LG2000V3     : 2589   93 183    33    77.3 %   2376    9.1 %
>>  3 Comet-B37    : 2587   83 140    40    77.5 %   2372   20.0 %
>>  4 Yace 0.99.50 : 2585   31  99   194    85.6 %   2276   13.4 %
>>  5 TCBishop-4601: 2567   93 157    34    75.0 %   2376   14.7 %
>>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>>  6 MAD-005      : 2554   35  98   164    82.0 %   2290   11.6 %
>>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>>  7 Gromit3      : 2525   97  97    36    68.1 %   2394   36.1 %
>>  8 Amy-07       : 2523   36 110   157    84.1 %   2234   10.2 %
>>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>>  9 TCBishop-0045: 2519  102 129    33    68.2 %   2386   21.2 %
>> 10 Nejmet-260   : 2517  105 145    31    69.4 %   2375   16.1 %
>> 11 AnMon-509    : 2516   33  82   197    81.0 %   2265   14.7 %
>> 12 Phalanx-xxii : 2515   99 139    36    66.7 %   2395   11.1 %
>>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>> 13 AnMon-510    : 2514   34  86   184    80.2 %   2271   12.5 %
>> 14 Gromit2      : 2507  116  90    29    63.8 %   2408   44.8 %
>> 15 ZChess-222   : 2493   31  73   233    78.3 %   2270   13.3 %
>> 16 GLC-213      : 2465  103 111    37    62.2 %   2378   21.6 %
>> 17 ZChess-120   : 2454   35  66   199    73.9 %   2273   16.1 %
>> 18 Quark-146a   : 2446  115 134    31    61.3 %   2366   12.9 %
>> 19 FranWB-090   : 2432   35  63   206    72.1 %   2268   15.0 %
>> 20 Pepito-121   : 2426  120 106    32    56.2 %   2382   25.0 %
>> 21 Ant-606      : 2423  103 104    41    57.3 %   2371   17.1 %
>> 22 Knightx-154  : 2415  119 110    35    52.9 %   2395   14.3 %
>> 23 Yace-020     : 2411   38  61   195    68.7 %   2274   14.4 %
>> 24 WildCat-257  : 2410   37  58   203    69.5 %   2267   17.7 %
>> 25 Bringer-18   : 2394  104 130    30    46.7 %   2417   26.7 %
>> 26 ExChess-402  : 2391  116  99    38    51.3 %   2382   18.4 %
>> 27 FRANWB-081   : 2387   37  58   213    66.9 %   2265   11.7 %
>> 28 VCTAO44      : 2384  121 121    32    50.0 %   2384   12.5 %
>> 29 Ant-416      : 2352   46  58   160    62.8 %   2261   15.6 %
>> 30 ExChess-311  : 2351  124 117    35    45.7 %   2381    5.7 %
>>
>>
>>Here is the result from my previous contest "Battle of the Crowns" at slow time
>>control:
>>
>>    Program          Score     %    Av.Op.  Elo    +   -    Draws
>>
>>  1 LGoliath     :  37.0/ 52  71.2   2289   2445   76  99   26.9 %
>>  2 Crafty       :  32.0/ 52  61.5   2294   2376   85  77   34.6 %
>>  3 AnMon        :  31.5/ 52  60.6   2294   2369   86  83   28.8 %
>>  4 Amy          :  28.5/ 52  54.8   2297   2331   93  85   21.2 %
>>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>>  5 SOS          :  28.0/ 52  53.8   2298   2325   94  82   23.1 %
>>  6 Bringer      :  27.5/ 52  52.9   2298   2318   96  72   32.7 %
>>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>>  7 TCBishop     :  27.0/ 52  51.9   2299   2312   97  73   30.8 %
>>  8 Phalanx      :  26.5/ 52  51.0   2299   2306   99  74   28.8 %
>>^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>>  9 Comet        :  24.5/ 52  47.1   2301   2281   62  96   44.2 %
>> 10 Gromit3      :  24.5/ 52  47.1   2301   2281   79  96   25.0 %
>> 11 Gromit2      :  21.5/ 52  41.3   2304   2243   89  88   21.2 %
>> 12 Francesca    :  18.5/ 52  35.6   2307   2204  102  82   17.3 %
>> 13 Yace         :  18.5/ 52  35.6   2307   2204   87  82   28.8 %
>> 14 ZChess       :  18.5/ 52  35.6   2307   2204  108  82   13.5 %
>>
>>Which tends to indicate (to me) that TC-Bishop, Francesca (MAD), Amy, and
>>Phalanx all deserve attention.
>
>[Cough] And Bringer.
>
>>Leo Dijksman's contest seems to indicate that recent versions of Quark deserve
>>definite attention:
>>http://wbec-ridderkerk.nl/
>>
>>Since your list is based on his contest, where is Quark?
>>
>>There is a program called Ruffian by Per-Ola Valfridsson of Sweden that seems to
>>be getting a lot of attention and might be very strong.
>>
>>Amyan is getting pretty strong, and has looked pretty good in recent contests.
>>
>>There will be a new version of ArasanX soon that will be much stronger than the
>>old version.
>>
>>The latest Delfi looks pretty strong, but not sure how it compares with the top
>>dogs.
>
>With correspondence time control, I think a round robin is (regrettably)
>impractical, unless you create tiny groups.  Maybe something like this might
>work:
>
>Round-robin with 4 sets of 4 programs or 5 sets of 5 programs or something of
>that nature.  Then the place of the program determines the slot for the next
>round.  E.g., here is a design for a 2x2 tourney:
>=====================
>Round 1:
>=====================
>G1:
>Program A, B
>
>G2:
>Program C, D
>
>A plays B as white and then black.  In case of a draw, a blitz match decides.
>B wins G1, with A second place.
>
>C plays D as white and then black.  In case of a draw, a blitz match decides.
>C wins G1, with D second place.
>
>=====================
>Round 2:
>=====================
>G1:
>Program B, C
>
>G2:
>Program A, D
>
>B plays C as white and then black.  In case of a draw, a blitz match decides.
>C wins G1, and therefore the tournament.  C is second.
>
>A plays D as white and then black.  In case of a draw, a blitz match decides.
>D wins G2 and therefore is 3rd, and A is last.
>
>------------------------------------------------------------------------------
>You need as many rounds as the size of the group and the number of programs is
>also the square of this number.  (e.g. groups of 5 demand 25 programs in total).
>
>You would really need at least three programs, and it would be best if there
>were an odd number of programs.
>
>The number of games is exponential with group size.

Hmmm....
After a bit of math, it seems that this idea does not really improve matters.

I think it will have to be some sort of swiss tournament if you use such slow
time control.  Otherwise, it will take many years to complete.




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