Author: Uri Blass
Date: 14:16:41 08/20/02
Go up one level in this thread
On August 20, 2002 at 15:26:36, Matthew Hull wrote: >On August 20, 2002 at 13:41:13, Uri Blass wrote: > >(snip) > >>My impression based on looking in games of the thing that the thing did tactical >>mistakes that the commercial of today do not do so my impression is different. >> >>If we look at the games they lost points or half points against humans then they >>often did mistakes that the commercial of today do not do. > >This may be true, but is it not also true (and perhaps to a greater degree) that >today's program's relative short sightedness due to lower NPS (and fewer eval >terms per eval) also means they miss more correct moves, not necessarily >mistakes that stand out if not done, just inferior. I know that hyatt claims that deep thought had more knowledge(I am not going to discuss about deep blue but deep thought has not more knowledge than other programs based on games and it lost some games because of king attacks). I simply do not believe that deep thought had more knowledge than Crafty or cray blitz. It seems clear to me that Cray blitz was better thanks to searhing more nodes and the algorithm of cray blitz was also superior(cray blitz used null move when Deep thought did not use it). Uri
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.