Author: Robert Hyatt
Date: 08:05:54 08/21/02
Go up one level in this thread
On August 21, 2002 at 09:57:35, Uri Blass wrote: >On August 21, 2002 at 09:16:55, Gian-Carlo Pascutto wrote: > >>On August 21, 2002 at 08:52:18, Shaun Brewer wrote: >> >>>A 2 pawn difference seems quite high? >>> >>>Looking at the score in crafty for move 17 (white) crafty thinks it is down half >>>a pawn does this not mean it might accept/play for a draw rather than continue >>>and win the game? >> >>Yes. >> >>I personally hate assymetric evaluation. Makes the program unusable for analysis >>IMHO. > >I also hate assymetric evaluation or preprocessing. > >I believe that I could do movei better by this trick but >I do not like to do a fast change to solve some problem >only to undo it later and write it in a better way that is not >preprocessing. > >Uri Unfortunately, humans are asymmetric also... Otherwise you would never attack.
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