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Subject: Re: Crafty analysis - strange (I think) behaviour

Author: Robert Hyatt

Date: 08:05:54 08/21/02

Go up one level in this thread


On August 21, 2002 at 09:57:35, Uri Blass wrote:

>On August 21, 2002 at 09:16:55, Gian-Carlo Pascutto wrote:
>
>>On August 21, 2002 at 08:52:18, Shaun Brewer wrote:
>>
>>>A 2 pawn difference seems quite high?
>>>
>>>Looking at the score in crafty for move 17 (white) crafty thinks it is down half
>>>a pawn does this not mean it might accept/play for a draw rather than continue
>>>and win the game?
>>
>>Yes.
>>
>>I personally hate assymetric evaluation. Makes the program unusable for analysis
>>IMHO.
>
>I also hate assymetric evaluation or preprocessing.
>
>I believe that I could do movei better by this trick but
>I do not like to do a fast change to solve some problem
>only to undo it later and write it in a better way that is not
>preprocessing.
>
>Uri


Unfortunately, humans are asymmetric also...

Otherwise you would never attack.



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