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Subject: Re: Branching factor

Author: Robert Hyatt

Date: 11:50:24 08/23/02

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On August 23, 2002 at 14:47:23, Steffen Basting wrote:

>Hello!
>My engine is currently reaching about 8 ply maximum under tournament time
>control (2h/40 moves). This is due to a branching factor of at least 3 and very
>often of about 10 or more.
>Isn't that too much? Do I have failures in move ordering (I am using MVV/LVA and
>2 killers per ply)?
>When playing blitz games, my program reaches about 7 plies - this seems to be
>ok, but under tournament time control, 8 plies are surely not enough.
>Any suggestions how to trace a wrong move ordering?
>
>Thanks in advance, Steffen


How about running something known, like the starting position, and post the
results...  that might shed some light...



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