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Subject: Re: [DB] Some data from the logfiles

Author: Uri Blass

Date: 16:04:31 08/24/02

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On August 24, 2002 at 18:12:45, Robert Hyatt wrote:

>On August 24, 2002 at 16:19:53, Uri Blass wrote:
>
>>On August 24, 2002 at 16:07:05, Alvaro Jose Povoa Cardoso wrote:
>>
>>>On August 23, 2002 at 09:46:04, Uri Blass wrote:
>>>
>>>>On August 22, 2002 at 21:42:41, Robert Hyatt wrote:
>>>>
>>>>>On August 22, 2002 at 16:09:07, Uri Blass wrote:
>>>>>
>>>>>>On August 22, 2002 at 15:51:28, Jeremiah Penery wrote:
>>>>>>
>>>>>>>On August 22, 2002 at 06:47:34, Gian-Carlo Pascutto wrote:
>>>>>>>
>>>>>>>>That does not make sense - it only does when you take the first number as
>>>>>>>>the nominal ply depth and the second number as the part of that that was
>>>>>>>>done by the hardware searches.
>>>>>>>
>>>>>>>
>>>>>>>So what does it mean when you have searches like this,
>>>>>>>
>>>>>>>-->  17.   Be3 <-- 23/113:12
>>>>>>>---------------------------------------
>>>>>>>Guessing Qc7
>>>>>>> 3(4) 25  T=0
>>>>>>>qd1d2 Pc5c4 pb3c4P
>>>>>>> 4(5) 25  T=0
>>>>>>>qd1d2 Pc5c4 pb3c4P
>>>>>>> 5(5)[Qd2](25) 25  T=1
>>>>>>>qd1d2 Pc5c4 pb3c4P
>>>>>>> 6(5)[Qd2](25) 25  T=2
>>>>>>>qd1d2 Pc5c4 pb3c4P Qc7c4p
>>>>>>> 7(5) #[Qd2](28)##################################### 28  T=4
>>>>>>>qd1d2 Re8b8 nf3e5P Pd6e5n
>>>>>>> 8(6) #[Qd2](28)##################################### 28  T=12
>>>>>>>qd1d2 Re8b8 bc2d3 Pa6a5 pc3c4
>>>>>>> 9(6)<ch> 'ng6'
>>>>>>>---------------------------------------
>>>>>>>--> Ne7g6 <--
>>>>>>>---------------------------------------
>>>>>>> 28  T=19
>>>>>>>qd1d2
>>>>>>> 3(4)[Qd2](30) 30^ T=1
>>>>>>>qd1d2 Pc5c4 pb3c4P Pb5c4p
>>>>>>> 3(5) 35  T=1
>>>>>>>qd1d2 Qd8c7 pb3b4 Pc5c4 be3h6P
>>>>>>> 4(5) 35  T=1
>>>>>>>qd1d2 Pa6a5 pa2a3
>>>>>>>
>>>>>>>
>>>>>>>where you have depths like 3(4)?  They can't have 3 nominal plies, where 4 of
>>>>>>>those plies come from the hardware, because obviously that's impossible.
>>>>>>
>>>>>>A good question.
>>>>>>
>>>>>>I do not understand the meaning of the second mnumber
>>>>>>but the first number is clearly the brute force depth based on their paper.
>>>>>>
>>>>>>Maybe the second number is about some limit about the extensions but OI do not
>>>>>>know.
>>>>>>
>>>>>>Uri
>>>>>
>>>>>The second number doesn't vary enough to be relevant to extensions.
>>>>
>>>>It is clearly not the maximal number of plies for extensions  but it may be
>>>>relevant to extensions.
>>>>
>>>>Uri
>>>
>>>
>>>Could it be the minimum number of plies for extensions, witch translates to the
>>>maximum number of plies for brute force?
>>>
>>>Alvaro
>>
>>No
>>
>>It cannot be brute force additional search because we know that the average
>>brute force depth was only slightly more than 12 plies.
>>
>>Uri
>
>
>Again, we don't _know_ any of this.  The hardware did some unusual things,
>including Hsu's quietly mentioned futility pruning.  They _always_ showed
>their depth at ACM events as a two-number combination...  I have not yet
>seen anything that says that 12(6) doesn't mean _exactly_ what the team
>members have told me in the past.  They have always considered the
>"software" part of the search as the important part, because that is the
>part of the search that they worked on heavily.  The chess processors
>are much simpler, with no hashing, etc...  In past events, when asked by
>IM Mike Valvo during a game, "what depth are you guys searching" they would
>typically respond "10 plies".  When he asked "is that all?" Hsu would add
>"We are doing another 4 plies in the hardware."

In the paper it was claimed that iteration x means x-4 plies in the software and
4 plies in the hardware.

Uri



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