Author: Vincent Diepeveen
Date: 06:31:39 08/25/02
Go up one level in this thread
On August 24, 2002 at 21:15:01, Russell Reagan wrote: a) before protocol 3 is implemented someone else than Tim Mann must take over winboard development (Dann Corbitt?) b) problems will not go away of course unless protocol 3 is not downwards compatible. >On August 24, 2002 at 20:54:02, Steve Timson wrote: > >>Hi, >> >> I have followed a bit of the discussion about UCI over the last couple days. >>I am currently slowly working on a rewrite of my engine (Chester). One of the >>reasons for the rewrite is that my game state management code (among other >>parts) was unpleasant. I would say this was my fault, not the xboard >>protocol's, but regardless it was something that always bugged me. This time >>around I am going slowly and doing things "right" the first time. > >IMO, if you are wanting to do it "right", then I would stick with Winboard, >because eventually there is going to be a protocol version 3 which should fix >the problems people have with Winboard. Of course, UCI may get an upgrade as >well, so you never know. UCI is probably easier to implement though if you're >having bugs because of the quirkiness of the Winboard protocol. > >> I haven't followed the discussion here much lately, and so my knowledge of UCI >>support out there is limitted. I will want to attach to ICC and play automated >>games, potentially leaving the engine running for hours or days on end. Is >>there an interface out there that supports automated ICC play with a UCI engine? > >Arena does this. Arena supports Winboard engines as well as UCI engines, and it >will allow you to connect to ICC (or FICS, or wherever). > >> One other question as well -- in these implementations of UCI, can you pass >>command line arguments to the engine? I don't see anything about this in the >>spec. > >I believe (but don't remember for sure) that both Winboard and Arena will let >you do this. Arena has a nice "debug window" that will let you see everything >that Arena sends to your engine, and everything that your engine sends back. >Very helpful if you're having a problem. > >Hope this helps. > >Russell
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