Author: Uri Blass
Date: 06:00:00 08/26/02
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On August 26, 2002 at 08:48:04, Gian-Carlo Pascutto wrote: >On August 26, 2002 at 08:31:02, Andreas Guettinger wrote: > >>Anybody designed an engine yet >>plays book moves according to its current opponent? > >Usually it is hard to get information about the opponent. WinBoard II >sends rating info, I think UCI doesn't have any possibility to send info >about the opponent. The only way to guess about the opponent in the ssdf games is simply based on the moves of the game. You cna have a database of the ssdf games and use that database to guess the name of the opponent based on the moves. The ssdf often play a lot of games between 2 oppoentns so even if you fail in the first game you can succeed in later games and guess correctly later. You are not going to know when the tester switchs to a new opponent but even then you can guess after a few games that it was done and the mistake of assuming the wrong opponent may be done only in small part of the games. Uri
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