Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: What is real chess? Gambling or hard work and preparation?

Author: Uri Blass

Date: 04:43:26 08/27/02

Go up one level in this thread


On August 27, 2002 at 06:51:11, Rolf Tueschen wrote:

>On August 27, 2002 at 04:44:28, Uri Blass wrote:
>
>>On August 26, 2002 at 18:13:56, Rolf Tueschen wrote:
>><snipped>
>>>>Here is the list of the programs above 2600.
>>>>You can see that the porgrams played usually more than 400 games
>>>
>>>Yes, Uri, I knew it. But! I wrote "that could be added up".
>>
>>I did not understand what you mean by "could be added up" so I ignored it.
>>I understand your point that learning is important in their matches when it is
>>not important in real tournaments when programs are allowed to change book
>>between games.
>
>Although we have almost coincidence, I can always find new divergences and new
>ideas to explain certain things. So the debate isn't boring at all.
>
>The new idea here is the tendency of CC experts, and you are one of them, to
>always finding new tricks to cripple human chess. I do not say that this
>crippling is the ratio of CC and a conscient behaviour. It's more a fallacy if
>you once concentrate too much on 'performance' without reflecting the overall
>situation in chess. For me CC is a part of chess.
>
>Let me elaborate this point.
>
>For me the learning function was a technology which allowed the chess program to
>come closer to correct chess! But if I read you and others, I understand that
>the learning has only one single goal, namely to prevent that a clever opponent
>could repeat certain lines _no matter_ if the line itself is good or bad
>objectively, but because later, perhaps due to some different failure, the game
>was lost. For me, honestly, this is a pervert understanding of chess. I for one
>would say that if objectively the position is good, or at least not bad, it
>shouldn't be excluded by the learning function only because later the game was
>lost. The perversion is even that if a certain continuation is favorable for the
>machine, that it's still deactivated because tue to later events the game can't
>be kept open by the machine. This is foolish! I would recommand that the
>programmers should better study possibilities how they could teach their progs
>to understand the positions of such lines. Please take all what I write with the
>certainty that I do not know exactly what really happens with e.g. the learning
>function. So please do not reject the whole context only because a technical
>detail might be false. It should also be clear that I do not address you in
>particular, since you are trying to get to the meant most of the time. Because
>otherwise we end up in endless circles of repeatitions.
>
>Let me mention the books too. I am not against books! But I am against books
>whose sole meaning is to put the machine into the position to play position that
>they couldn't play out of principal weaknesses. This is what I call cheating or
>boasting or fraud, all terms please without juridical implications but only in
>relation to fairness and gentleman sports. -
>For me it is absolutely out of imagination why CC experts are using such
>technology. Is it the dream of perfection? I don't think so, because why then CC
>experts can sleep a single night without nightmares when they think of the known
>absolute weaknesses of the progs. Why don't they concentrate on these weaknesses
>instead of using GM books, whose deep meaning the machine can't understand at
>all!?

I do not think that programmers in general are not interested in fixing the
weaknesses of programs in the opening but it is not a simple task.

programmers change the evaluation function of chess programs to do them better.

I think that having an epd file of the most common positions in human-human
games that most programs cannot find the right move in dew minutes may be a good
idea.

I believe that it is possible to fix the evaluation and the search rules of
programs in order to help them to find the right moves.

Uri



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.