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Subject: Re: Building tablebases

Author: GuyHaworth

Date: 01:41:58 09/02/02

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Re '2', I suggest you obtain a copy of:

E.V.Nalimov et al:
"Space-Efficient Indexing of Endgame Tables for Chess"
ICGA Vol 23 No. 3 (Sept., 2000)

icca@cs.unimaas.nl is a useful email address.


EN has consistently, I think, had the advantage of being able to run with enough
RAM to avoid major disc-thrashing.

64-bit addressing has only been required for 6-man endgames without the (x2, x4,
x6, x8) reducing advantage of 'like men' on one side and/or the other.  Such
endgames are not I think accessible by the publicly-available access code.

g



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