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Subject: Re: Book vs no book

Author: Uri Blass

Date: 06:12:29 09/02/02

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On September 02, 2002 at 09:07:52, Sune Fischer wrote:

>On September 02, 2002 at 08:49:58, José Carlos wrote:
>>
>>  There're GUIs that resign, there're some that check legality of moves. Some
>>even offer draw! Oh, and some of them control the EGTBs. And some clear the hash
>>tables, or the learning tables, or...
>>  In summary, you can make any definition you want. In my case, my engine does
>>all of this itself. I define a GUI as a "graphical user interface". No more, no
>>less. An interface just and only takes care of communication. So my book code is
>>part of my engine.
>
>I don't see how any GUI could possibly clear my hashtable without access
>violation (I think it must be a command to the engine?).

It may do it for a lot of engines by sending them a new game command after every
move and only after the new game it sends all the moves.

If new game clears your hash tables then hash tables are cleared.

Uri



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