Author: Robert Hyatt
Date: 19:43:03 09/03/02
Go up one level in this thread
On September 03, 2002 at 19:13:50, Vincent Diepeveen wrote: >On September 03, 2002 at 15:28:03, Eugene Nalimov wrote: > >it all doesn't matter, i don't copy a single byte when splitting. >i just set it to split there and there. that's it. If you don't copy, you share. That is even worse on NUMA. :) make up your mind... > >who needs recursion? > >>Probably I don't understand something, but for me it looks that Crafty copies >>much less than 44k when splitting a tree. >> >>Yes, sizeof(TREE) == 44k. But if you'll look at the function CopyToSMP() in file >>utility.c and count size of the copied data it will be something like 3k. >> >>So, here you miscalculated 15x. I did not read rest of your calculations. You >>are 15x wrong in the first one, why the next ones should be more credible? >> >>Once again: I'd recommend you to replace "it's absolutely impossible" by "for me >>it's absolutely impossible" in your posts. >> >>BTW, I mentioned your so-called "problem" with threads and global variables to >>Andrew Kadatch. In less than 10 seconds he gave *second* solution to the >>"problem", that differs from one I suggested. :-) >> >>Thanks, >>Eugene
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