Author: Vincent Diepeveen
Date: 07:29:23 09/05/02
Go up one level in this thread
On September 04, 2002 at 14:03:35, Robert Hyatt wrote: In short i conclude that for the article you had plenty of time because not a single result was generated for it. You did this years before it. How can such a thing influence results? >On September 04, 2002 at 13:32:30, Vincent Diepeveen wrote: > >>On September 04, 2002 at 12:43:37, Robert Hyatt wrote: >> >>you say you was very busy getting crafty to optimize it for >>alpha that year. The article was published in march 1997, >>the world championship in october 1997, so i assume >>you refer to 'that year' but the year before 1996 >>in Jakarta? > >I believe I said _both_. If you read carefully. We went to both >events. 1996 saw me working on performance, and again in 1997 as I >was working on an alpha port right after the 1996 event since DEC >had already agreed to give us a machine for the next tournament. > >> >>How can a program that is completely different from crafty >>and running at a different architecture need time from you >>instead of SYSTEM time? > >There was no "system time" involved. Again, why not try reading >things first and _then_ responding? I ran the tests in 1993 and early >1994. I have said this many times. Beyond that point, no cray access >was needed, all the data was finished. The time after that was spent >on writing the actual paper, which is pretty long, then fiddling with >lots of changes as suggested by the referees, and going thru _several_ >referee cycles. > > > >> >>You tested different versions for the article and had to modify >>cray blitz each time or something? What work did cray blitz need? > >None. All testing was completed by june 1994. The paper production too >the next 2.5 years... no more testing was needed, possible, or done. > >I _know_ I have written this multiple times here in CCC already. And >you accuse _me_ of "having a horrible memory"? At least I have _some_ >memory... > >I am sure you can find the 1993-1994 date several times here if you look >hard enough.
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