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Subject: Re: Piece Values

Author: Don Dailey

Date: 14:26:13 08/17/98

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On August 16, 1998 at 21:09:03, fca wrote:

>On August 16, 1998 at 20:47:57, Don Dailey wrote:
>
>>On August 16, 1998 at 16:17:51, fca wrote:
>>
>>>On August 16, 1998 at 10:06:53, Don Dailey wrote:
>>>
>>>>On August 15, 1998 at 22:18:24, Jeff Anderson wrote:
>>>>
>>>>>Can someone perhaps give me a rundown of the piece values used by different
>>>>>chess programs?  How do small changes piece values in programs affect their
>>>>>play?
>>>>>Thanks,
>>>>>Jeff
>>>
>>>>Here are some values Larry Kaufman recommended that he felt would make
>>>>most decisions reasonably correct.  It is based on 1/3 pawn units,
>>>>which he felt was the lowest unit that can return good values.  He
>>>>also considered finer resolution like 1/4 units but thinks the 1/3
>>>>unit is the best if you want the unit size to be relatively grainy:
>>>
>>>>pawn       3
>>>>knight     3
>>>>bishop    10
>>>>rook      15
>>>>queen     29
>>>>Bish Pair  1
>
>>>Try 9 for knight instead, Jeff, else expect some heavy losses for your program
>>>:-))
>
>>Try 10 instead, that is what I meant.  Of course that makes the following
>>discussion moot,  sorry about the typo!
>
>Ha!
>
>With all the conspiracy talk abounding (was here for a millisecond, forever in
>the other place), I am sure this was a conspiracy to waste the time of these
>Moreland, Hyatt and fca guy (oops that is me).  We need a moderator to look into
>this troll (oops that is you).
>
>;-))
>
>So, with N = 10 to start off with, I propose the need for R=15 to be increased
>has itself increased.
>
>Else, from a 2*B start,
>
>B+N vs R+P
>
>= 10 + 10 + 1 vs 15 + 3
>
>i.e. to give up B & N for R & P is *materially* a whole pawn down, at any stage
>in the game.  Clearly problematic!

I disagree.  I think its pretty bad to give up bishop and knight for
a pawn and rook.  If you lose the bishop pair too, it's really bad,
giving you a game that is hard to hold, like being a pawn down!  I
feel fairly comfortable with these numbers.  On the other hand, I
would not feel too bad about giving up 2 knights for a rook and pawn,
although I still think this might be slightly bad.


>So in an even endgame (pawns semi-advanced, averagish) with:
>
>KRBBNPPP vs KRBBNPPP
>
>would you (first player) really give up the RPP for BN, leaving you with:
>
>KBBNP vs KRBPPP
>
>I think the effect might be a dramatic game-shortening, *on average* here.
>Throughout the game averaging, I think it would be unwise.
>
>Bob? Bruce? Vishy ( ;-) )? Anyone?
>
>Kind regards
>
>fca
>
>PS: As already realised by everyone, ccertain combi's work better.  A vector
>(matrix if you prefer) is needed, not a scalar, to represent material count etc.
>etc.


So another master feels that the traditional rook value is already
way too high,  1, 3, 3, 5, 9   He thinks 5 should be 4.5 or 4.6 at
the most.  This is not Larry, it's a different master.  But when
you bump up the 3's to 3.3 or so you effectively lower the rooks
and make 5 seem more reasonable.  But I still think 5 is too high.

In experiments Larry has done, the bishop pair is so important it
seems to be worth about half a pawn.  I don't think he advocates
this value but some game database studies he did showed a very large
value was appropriate for this feature.   At any rate, most of
the percieved advantage of the bishop is tied up in the bishop
pair, but probably the bishop is still worth slightly more even
when alone.

Here is another one for you, would you rather have 2 bishops or
2 knights and an extra pawn?  One USCF master (over 2300 strength
for many years) believes this is an even trade.  This is supported
by Larry's contention that the bishop pair should be high and that
there should be a knight pair penalty!

Naturally, all of these situations are highly dependent on the
specific positions involved but it is food for thought.

WE have experimented with pretty high bishop pair bonus (like 40%
of a pawn) and find some problems however.  The main problem is
that your program will choose the bishop pair over almost any
other positional feature, in games we played the decision was
ALWAYS in favor of the pair so bishop takes knight never happens
if you have to give up the pair.  So long Ruy Lopez exchange!

BUT this does not mean this value is not correct.  It might just
mean the other evaluation needs a lot of work!

I also do not believe 2 bishops = 2 knights + 1 pawn but a couple
of strong players (much stronger than me) have told me this was
not unreasonable.

- Don





























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