Author: Uri Blass
Date: 01:40:44 09/07/02
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On September 06, 2002 at 21:23:44, Robert Hyatt wrote: >On September 06, 2002 at 18:57:50, Uri Blass wrote: > >>On September 06, 2002 at 18:48:01, Eugene Nalimov wrote: >> >>>Actually, I generated all 3+3 and 4+2 pawnless tables but two; twose last two >>>are being generated right now. >> >>I think that some of these are not interesting. >>For example it seems clear that KQQQ vs KN is always a win for the stronger side >>except cases when the position is a stalemate. >> >>Uri > > >Right, but you gotta have them to generate KPXX vs KX where X=anything... Only if you care about the exact number of moves. You can have tablebases of distance to mate or conversion for KQQQ vs KN that is not a stalemate. I agree that it is simpler to generate KQQQ vs KN than not generating it and thinking how to change the source code of the move generator later. Uri
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