Author: Georg v. Zimmermann
Date: 02:08:26 09/07/02
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Maybe its not a bug, its a feature. Maybe this behaviour just tries to make sure (like any good mate-searcher) that there isnt another move that mates also with the same depth ? Georg >Well, maybe it isn't a bug after all. But I would definitely file it under >"potential design flaw". What happens with the Solve for Mate feature is that if >the engine finds a mate at a certain depth, it CONTINUES searching all other >moves at that depth. So, the unfortunate result of this feature's behavior is >that, even though the engine finds a mate in 6 after 18 seconds, it doesn't >FINISH with that depth until 4:18!! At THAT point the Solve for Mate dialog will >announce the mate. > >I am going to discuss this with Johan, and I suspect that the result will be >that the first mate found will trigger the announcement, rather than reaching >the end of that entire depth's search. > >jm
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