Author: Peter McKenzie
Date: 16:46:49 09/07/02
I've been having a break from computer chess post WCCC, but have now started going over some of Warp's games. First up is Warp's worst game, the loss vs Brutus. In this game, Warp showed a total lack of understanding of its centralised king in the early middlegame and lost without a fight. I present here the position after move 21 in the game. White has grabbed a pawn thinking this position is OK, but in reality the white king is hopelessly stuck in the centre. Also, white is passive, black is active and has a safe king, therefore white is totally winning here: [D]r1r3k1/1p3ppp/b5q1/p7/4n3/P3PNB1/1P3PPP/1Q1RK2R b K - 0 1 I am curious what the static evaluation of various programs is here. The version of warp used in Maastricht gives 0.238 in favour of white. Ideally the static evaluation should favour black here I think. cheers, Peter
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