Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Static Eval Test

Author: Peter McKenzie

Date: 19:56:14 09/07/02

Go up one level in this thread


On September 07, 2002 at 22:40:06, Robert Hyatt wrote:

>On September 07, 2002 at 19:46:49, Peter McKenzie wrote:
>
>>I've been having a break from computer chess post WCCC, but have now started
>>going over some of Warp's games.  First up is Warp's worst game, the loss vs
>>Brutus.  In this game, Warp showed a total lack of understanding of its
>>centralised king in the early middlegame and lost without a fight.
>>
>>I present here the position after move 21 in the game.  White has grabbed a pawn
>>thinking this position is OK, but in reality the white king is hopelessly stuck
>>in the centre.  Also, white is passive, black is active and has a safe king,
>>therefore white is totally winning here:
>>
>>[D]r1r3k1/1p3ppp/b5q1/p7/4n3/P3PNB1/1P3PPP/1Q1RK2R b K - 0 1
>>
>>I am curious what the static evaluation of various programs is here.  The
>>version of warp used in Maastricht gives 0.238 in favour of white.  Ideally the
>>static evaluation should favour black here I think.
>>
>
>
>Crafty says -.41 (good for black).  Here is output of "score" command:
>
>note: scores are for the white side
>material evaluation.................   1.00
>development.........................   0.00
>pawn evaluation.....................   0.09
>passed pawn evaluation..............   0.00
>passed pawn race evaluation.........   0.00
>king safety evaluation..............  -0.42
>interactive piece evaluation........  -1.08

that term seems to be the big one here, I guess it is mainly the B on a6
preventing castling?

cheers,
Peter

>total evaluation....................  -0.41
>
>
>
>
>
>>cheers,
>>Peter



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.