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Subject: Re: time of move generation

Author: Zach Wegner

Date: 12:29:39 09/10/02

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On September 10, 2002 at 15:02:51, Jean Bouchat wrote:

>Hello,
>we are writing a new chess-engine (not ready for release: it can only move pawns
>and knights) and I wonder how fast is your move generator functions. Let's take
>for example the starting position. I called ours 1 million times on a PIII 733
>MHz. This includes the legality of the moves(no check), memory allocation for
>the 20 new positions and freeing of this memory at each call. It takes 16
>seconds.
>Is it fast?
>Jean

I couldn't give you the best answer, but in comparison to today's top programs
(including amateur), this most likely isn't fast. I am a very unexperienced
chess programmer. My program really sucks. It uses 0x88 move generation.


Move Gen:       1000000 passes in 31065 ms, 32190.568164 GPS

This is slower than your program, but it is from a test position and generates
every move. Not to mention this was run on a Pentium II 366 mHz.



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