Author: Gian-Carlo Pascutto
Date: 14:55:59 09/10/02
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On September 10, 2002 at 15:02:51, Jean Bouchat wrote: >Hello, >we are writing a new chess-engine (not ready for release: it can only move pawns >and knights) and I wonder how fast is your move generator functions. Let's take >for example the starting position. I called ours 1 million times on a PIII 733 >MHz. This includes the legality of the moves(no check), memory allocation for >the 20 new positions and freeing of this memory at each call. It takes 16 >seconds. >Is it fast? >Jean I wouldn't care much at this point whether it's fast or not. Develop the rest of your program first. You'll discover that likely, the move generation speed doesn't matter much. You'll also discover that maybe you want to change things to extract information easier, and consequently need to redo the move generation. I've redone the move generation of my program several times. Last time was yesterday ;) -- GCP
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