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Subject: Re: Couple of chess programming questions: another MTD drawback

Author: Vincent Diepeveen

Date: 10:16:58 09/11/02

Go up one level in this thread


On September 11, 2002 at 12:33:46, Robert Hyatt wrote:

>On September 10, 2002 at 21:01:49, martin fierz wrote:
>
>>On September 10, 2002 at 20:45:43, Vincent Diepeveen wrote:
>>
>>>On September 10, 2002 at 18:06:01, Gian-Carlo Pascutto wrote:
>>>
>>>>On September 10, 2002 at 17:51:11, Vincent Diepeveen wrote:
>>>>
>>>>>On September 10, 2002 at 17:43:15, martin fierz wrote:
>>>>>
>>>>>>On September 10, 2002 at 17:18:24, Vincent Diepeveen wrote:
>>>>>>
>>>>>>>On September 10, 2002 at 17:10:38, martin fierz wrote:
>>>>>>>
>>>>>>>>On September 10, 2002 at 09:26:14, Eli Liang wrote:
>>>>>>>>
>>>>>>>>>(3) Reading Aske Plaat's search & re-search paper, it really seems like mtd(f)
>>>>>>>>>is something of a magic bullet.  But I note it seems that more programs don't
>>>>>>>>>use it than do (for example Crafty).  What is wrong with mtd(f) which Plaat
>>>>>>>>>doesn't say?
>>>>>>>
>>>>>>>losing 1 bit is a problem for you?
>>>>>>
>>>>>>nope. losing 2 bytes is more like it...
>>>>>
>>>>>who stores a bound in 2 bytes?
>>>>>
>>>>>Why not in 1 bit?
>>>>
>>>>You want to store two actual values, not flags that indicate what
>>>>kind of bound it is.
>>>
>>>did i implement it smarter then or what?
>>>i used 2 bits in total. 'upperbound, lowerbound, truebound'.
>>>the search result is based upon a single bound. So it IS the same,
>>>it IS higher or it IS lower.
>>>
>>>What am i missing here?
>>
>>i'm doing the same. but in plaat's papers, he suggests you store both an upper
>>bound, and a lower bound. the idea seems to be that since MTD potentially
>>produces lots of researches, you could maybe use the additional information. at
>>least that's what i think it's supposed to be.
>>as an example, take a position somewhere in your search tree with true value 15.
>>you do your first test with 0. you get e.g. lowerbound(p)=13. then you try 20.
>>you get e.g. upperbound(p)=18.
>>now, if your third test is for +10, and you get to this position again, you get
>>a HT cutoff because of lowerbound(p)=13. the way you and i implemented it, we
>>would only have the information upperbound(p)=18 in our table. which would give
>>you no cutoff here. that's what i think this is about.
>>however, there was this discussion about MTD always approaching the score from
>>the same side. like that the sequence of tests i described 0,20,10 is not
>>possible for certain MTD implementations. then you don't need to store 2 values,
>>as bob pointed out.
>>
>>aloha
>>  martin
>>
>
>It is a very "iffy" thing.  If you can approach from the same side until the
>last search, you will be ok.  But that means you will approach the true score
>more slowly if you have a "big" score swing.  If you "bounce over" then all
>the hash entries are going to be worthless.  But then again, by bouncing over
>you are also killing performance anyway since it is better to approach the true
>score from the "upper side" for reasons already given.

if you don't do binary jumps then obviously you always approach score
for a ply P from the same direction.


>
>
>
>>
>>
>>>>--
>>>>GCP



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