Author: Pat King
Date: 13:27:38 09/11/02
Go up one level in this thread
Because MTD always uses min window searches, it a) requires an upper and lower bound to be stored in the hash table, or b) risks "bouncing over" the true score. c) takes too much time using "fail hard" search and creeping up on correct value (WARNING (C) IS A PERSONAL OPINION INTERPRETING CERTAIN PERSONS' OBSERVATIONS IN WAYS THAT FAVOR MY OPINIONS). I have used (a) with my engine, but but I have my own problems, and my results cannot be considered conclusive of anything. I have done comparisons of MTD and PVS, with nearly equal results, but they used the same hash structure storing upper and lower bounds. It seems to me, given all the preceding argument, the right comparison would be MTD storing both bounds, and PVS storing one bound, each using about the same physical memory, with PVS storing less information about more nodes. Anybody done this? Pat King
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.