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Subject: Re: Checkers: Las Vegas and Chinook

Author: Dave Gomboc

Date: 20:08:19 09/11/02

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On September 11, 2002 at 16:28:37, martin fierz wrote:

>On September 11, 2002 at 07:23:38, Dave Gomboc wrote:
>
>>On September 10, 2002 at 17:03:26, martin fierz wrote:
>>
>>>if you want to compare, only if you do it properly - so only if i get the
>>>logfile afterwards :-)
>>>and i hope you realize that even with the logfile, comparing one position is
>>>rather meaningless.
>>
>>It's not my program, I can't make such a guarantee!  But he is having a party on
>>Saturday, so if I have a position I can bug him a bit to get him to log in and
>>run it...
>>
>>Yes, I know that comparing one position is meaningless.
>>
>>Dave
>
>4-8 about 3 moves after 11-15 in the game is the real mistake. 4-8 wins the man
>but loses. any normal checkers program should want to play 4-8 for a while, and
>if it's good, it should switch away from 4-8 after some time. the position is
>rather complicated, so you should make sure that it doesn't switch back. i've
>changed a couple of things in cake after LV to make it find this faster, which
>it does, but it still needs a lot of time :-(
>just try glancing over schaeffer's shoulder to see when it switches to a better
>move :-)
>
>aloha
>  martin

Okay, I will try. :-)

So are you saying that once you take the checker you're toast?  Like a forced
loss?  Or are there drawing resources later, but it's just that taking the
checker is quite a bad move?  And what should it play instead of 4-8?
Presumably not any move will do?

Dave



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