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Subject: Re: Crafty bugs (?)

Author: Jeff Anderson

Date: 22:26:15 08/24/98

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On August 24, 1998 at 09:56:36, Robert Hyatt wrote:

>this is the most common question asked.  If one side has two knights, and
>the other side has one pawn or minor piece, crafty will instantly call it a
>draw, because 99.999999% of all such positions are drawn.  The occasionally
>won KNNKP ending gets the wrong evaluation, of course... as does yours with
>a bishop instead.  But it is write so often that it plays better with this
>type of eval so it won't trade into a KNN ending if it can avoid doing so,
>because it will most likely be a draw...

However unlikely this may be, I imagine it would be terribly embarresing if
Crafty missed mate in one in some big important computer chess tournament (if
there is such a thing).

This is a begginers idea, but perhaps it has some merit (if only to make fun
of):
I can understand that Crafty would want to avoid positions like these, so you
put something in the eval to make it realize these are drawn and to avoid
positions like these if possible when searching for a move, but once a postion
like this has been reached, would it be possible to have it search for mate
before declaring a draw?  Crafty would still avoid positions where there is a
likely draw, but if for some reason it is unavoidable and the position like this
is reached, it would play them properly.

Just a fishes idea,
Jeff

Jeff



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