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Subject: Re: Blind chess with winboard engines

Author: Odd Gunnar Malin

Date: 08:56:01 09/22/02

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On September 22, 2002 at 11:38:50, Odd Gunnar Malin wrote:

>On September 22, 2002 at 03:52:11, Jan Parzefall wrote:
>
>>There are some guis that offer the option to play with invisible pieces but
>>there is still the board you can see. Therefore i wanted to play blind chess
>>against crafty without any gui . The only problem is that i cant set the time
>>for the game. After crafty is out of book it doesnt stop thinking. Can anybody
>>tell me how to set time for crafty or any other strong winboard engine?
>>
>>Jan
>
>Oh, I did only answer the gui part :)
>
>In all Winboard engines you use the kcommand 'level to set the timecontrol.
>
>level <moves to timecontrol> <time in minutes> < increment in second per move>
>
>Set moves to 0 for game in time.
>
>Ex.
>For 30 minutes for the hole game use:
>level 0 30 0
>
>For game 60 min. for the hole game plus 30 sec. increment each move use:
>level 0 60 30
>
>For game with 2 hour for 40 moves
>level 40 120 0
>
>All timecontrols have to be equal here.
>
>To show time reminding for Crafty use 'clock'.
>
>To stop the PV from being displayed use:
>xboard
>nopost
>
>The clock command is special for Crafty, other command are pure Winboard and
>should be in all engines. For equalent to 'clock' read the spesific engines
>readme file.
>
>
>Odd Gunnar

I did try this and Crafty did not keep track of players clock.
You have to send a special command for this.
otim <1/100 second to next timecontrol>

Ex. for game in 30 min use:
otim 180000

Ex for a startup with game in 30 min could be:

xboard
level 0 30 0
new
nopost
otim 180000

e2e4

For next game with Crafty as black.

New
otim 180000
go



Hop it's right now :)
As I said earlier I use CM for this.

Odd Gunnar



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