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Subject: Re: CM9K - User ratings..

Author: John Merlino

Date: 14:20:06 09/22/02

Go up one level in this thread


On September 22, 2002 at 17:11:28, Odd Gunnar Malin wrote:

>On September 22, 2002 at 16:07:55, John Merlino wrote:
>
>>On September 22, 2002 at 14:10:47, Odd Gunnar Malin wrote:
>>
>>>On September 21, 2002 at 23:00:13, John Merlino wrote:
>>>
>>>>On September 21, 2002 at 20:32:41, Mike Byrne wrote:
>>>>
>>>>>John,
>>>>>
>>>>>Remember when CM8K came out and many users requested that they play their own
>>>>>customize personalities and winboard engines in rated tournaments.
>>>>>
>>>>>I might be incorrect - , but I though the basis for that request was that users
>>>>>wanted to obtain CM9K ratings for their own customize personalties and winboard
>>>>>engines from playing inthe CM9K rated tournament and not neccessarily to just to
>>>>>set the ratings themselves.  More like how it works when you log in as a user
>>>>>and CM9K tracks your rating.
>>>>>
>>>>>Are there any plans to implement the feature as described above?
>>>>>
>>>>>Other users please comment.
>>>>>
>>>>>Thanks,
>>>>>
>>>>>Mike
>>>>
>>>>A few users have asked about this, but there are no plans to do this at this
>>>>time. You can modify the ratings of any personality that you created at any
>>>>time, so at least you could run your own tournament and adjust the rating
>>>>accordingly.
>>>>
>>>>jm
>>>
>>>It would be nice if you could skip the CM-CM games, either by using a random
>>>function to set the score or add a gauntlet tournament function.
>>>
>>>Else about the rating:
>>>
>>>I started your test with 5 min + 10sec.
>>>And I see my topscore is what I earned on first game. Eg. 2297 because I started
>>>with the default setting with rating of 1500. Then my first random opponent was
>>>Sam (1439), and because I won the rating was that high.
>>>I expect my rating to be ca. 1700 after 20 games, therefore no chance to climb
>>>ut to the higscore in the programs lifetime (1-2 year ?).
>>>So my question is (as it was when I saw this in CM8000), will this be reset when
>>>I get to 20 games.
>>>If not I have to think of this as a bug, regardless of you argument about
>>>testers also had provinsial rating.
>>>
>>>But, to be a bit positive, the random opponent function both in the game room
>>>and tournament room was a very nice idea. I don't think I have seen it in other
>>>program.
>>>
>>>Odd Gunnar
>>
>>There is a bug that was just reported. It is possible for your rating adjustment
>>to be calculated incorrectly if you choose the random opponent option. Your
>>rating after beating Sam (1439) in your first game should have been 1839.
>>
>>This bug has been found and fixed, and will be in the next patch. Unfortunately,
>>because the development team is pretty much entrenched in producing the French
>>version, the next patch will likely not be released for several weeks. Until
>>then, I suggest not using the random opponent feature.
>>
>>My apologies for the confusion,
>>
>>jm
>
>Ok, I see it now. The opponent list in player profile is also corupted.
>My opponent was Sam(1439), Sven(2480), Muldoon(2262) Dobie(2030) with result
>rating of 2233 (1.5 p score).
>
>But, my complain wasn't to this. That I don't like is the feature that the
>higscore rating is taken from the first games. As I see it you have to wait
>until the provintial period is over before start to keep track of the highscore
>rating. I'm prety sure it work like this in all highscore lists.
>
>Odd Gunnar
>
>Odd Gunnar

Ok. Thanks for pointing that out (twice!). We will think about making this
change for the patch.

Thanks again,

jm



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