Author: Severi Salminen
Date: 06:44:11 09/26/02
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>Ruffiah seams to be a modern engine. It uses the null-move heuristic heavily. >Since the endgame is all about zugzwang it is no surprise that Ruffian will fail >to to properly in that area. Tablebases resolve this partially. >So why don't you use them?? >Showing bad results when you criple the engine dosn't say anything about the >engine, it says something about the user. Nullmoves have nothing to do with winning KR-K endings - no zugzwangs involved at all. The knowledge needed to win many types of basic endings is very easy to code and works in _many_ positions: drive the opposing king to a corner. Severi
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