Author: Bernhard Bauer
Date: 06:50:12 09/26/02
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On September 26, 2002 at 09:33:53, Andreas Guettinger wrote: >On September 26, 2002 at 09:11:48, Bernhard Bauer wrote: > >>On September 26, 2002 at 09:03:14, Andreas Guettinger wrote: >> >>>In general I agree that TB should be used and do the work for the engine >>>wherever possible, but KRxK? Hey that's the basics! Even my cat can win that! :) >>> >>>Andreas >> >>That means your cat dosn't make use of the nullmove heuristic. >>If you teach your cat how to use nullmove it may no longer win that! >>Bernhard > >Then why doesn't the programmer set nullmove to R=0/0 if the position is equal >to KRxK? Lame excuse. I mean, when your engine loses in a tournament you can >shout: "This was nullmove, that doesn't count!" > They do. Have a look at the crafty code. Especially search.c Regards Bernhard >Andreas
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