Author: Uri Blass
Date: 07:14:37 09/26/02
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On September 26, 2002 at 09:44:11, Severi Salminen wrote: >>Ruffiah seams to be a modern engine. It uses the null-move heuristic heavily. >>Since the endgame is all about zugzwang it is no surprise that Ruffian will fail >>to to properly in that area. Tablebases resolve this partially. >>So why don't you use them?? >>Showing bad results when you criple the engine dosn't say anything about the >>engine, it says something about the user. > >Nullmoves have nothing to do with winning KR-K endings - no zugzwangs involved >at all. The knowledge needed to win many types of basic endings is very easy to >code and works in _many_ positions: drive the opposing king to a corner. > >Severi I think that I can draw with K against KR if I get the right not to move. Uri
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