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Subject: Re: Mr. Iacovoni's idea: How to program it.

Author: Alessio Iacovoni

Date: 00:02:02 08/28/98

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On August 28, 1998 at 01:18:14, Jeff Anderson wrote:

>
>>
>>   Another point is that 2 engines running simultaneously could receive only 50%
>>of the CPU time each (or so) and so the tactical engine would not reach the same
>>depth as if it was running alone (at least one full ply of even more shorter)
>>and so, the evaluation of BOTH programs would be less reliable? Like when you
>>make one engine play another in Fritz 5, they are both weaker than when running
>>alone.
>>
>>
>>Serge Desmarais
>
>Well as Mr. Iacovoni suggested, this would require two processors.
>Jeff


By the way Jeff.. i'm not a programmer but I just read an article on the thread
of alt.computers.chess concerning "hsu" and deep blue... apparently his strategy
seems very similar... all of the moves are passed to a "unit" of some sort
before beeing played. The article is not very clear on what this "unit" actually
does. So my idea is not that original.. but at least tha fact that hsu is
working in the same direction does show that, at least to some extent, my idea
is not to stupid.



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