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Subject: Re: A Good Test Position

Author: Serge Desmarais

Date: 01:06:51 08/28/98

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On August 21, 1998 at 16:31:42, Robert Hyatt wrote:


>
>And you'd make the same mistake I made in the first verion of Crafty's learning,
>too.  :)
>
>IE it learned that *no* book moves were playable, because it only learned bad
>things, and there is *no* move that someone can't beat you with...  So it gets
>*very* difficult to pull this off.  That's why the current version also learns
>"positive" things...
>
>Without the book, your idea would also cause problems, because the move at
>move 20 might have been brilliant, while the move at move 30 was an outright
>lemon. You penalize the brilliant move as well as the lemon, and play *worse*
>moves everywhere in the game given another chance...  it would seem to me that
>this would fail even worse than not learning, because this is "random" learning
>with no idea of what was good or bad..


What happens for crafty if NO moves are "playable"? Does it start calculating
and stop using the book? For Fritz 5, it eventually randomize between the "bad"
moves and LATER in the game choose another path...

Serge Desmarais



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