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Subject: Re: Mr. Iacovoni's idea: How to program it.

Author: Robert Henry Durrett

Date: 08:08:20 08/28/98

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On August 28, 1998 at 09:59:15, Robert Hyatt wrote:

<snip>
>I hate to throw a damper on this, but it won't work, period.  The first reason
>is that if the tactical engine rejects the positional engine's best move, the
>positional engine won't have a "second-best" move to try, because alpha/beta
>doesn't produce that.  To obtain it, you have to do a full re-search, but with
>the rejected best move eliminated from consideration.
>
>To make this work, you take a *huge* performance hit, and will play far worse
>than if you do what we are doing now...
<snip>

I guess what really matters is how often the "positional" engine would have to
be restarted "to do a full re-search, but with the rejected best move eliminated
from consideration."   If that did not have to happen often, then the objection
may not be valid.



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