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Subject: Re: Anti-computer chess playing

Author: Gian-Carlo Pascutto

Date: 12:10:48 09/30/02

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On September 30, 2002 at 14:55:06, Dann Corbit wrote:

>Most basic themes involve something along these lines:
>1.  Make a closed position to buy time.  Computers have a very tough time when
>there is no immediate pawn or piece to snack on.  They sometimes move in a very
>aimless manner in closed positions.
>2.  Castle to the opposite side as your opponent and then start a pawn storm.
>3.  Move all your pieces over to the opponent's kingside for an all-out attack.
>This does not work as well as it used to, because programs are now a lot smarter
>about king safety.
>4.  Stonewall attack used to be pretty good.  Not so much any more.  Some
>programs detect it now.

5. Use a total novelty improvement to catch them in an inferior position
out of the opening, use your superior positional skills to maneuver them
into a position where you see a tactical blow that extends over their
search horizon, play it out until a KNNKP ending and perform the perfect
mate against their tablebases.

--
GCP



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