Author: Gian-Carlo Pascutto
Date: 12:10:48 09/30/02
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On September 30, 2002 at 14:55:06, Dann Corbit wrote: >Most basic themes involve something along these lines: >1. Make a closed position to buy time. Computers have a very tough time when >there is no immediate pawn or piece to snack on. They sometimes move in a very >aimless manner in closed positions. >2. Castle to the opposite side as your opponent and then start a pawn storm. >3. Move all your pieces over to the opponent's kingside for an all-out attack. >This does not work as well as it used to, because programs are now a lot smarter >about king safety. >4. Stonewall attack used to be pretty good. Not so much any more. Some >programs detect it now. 5. Use a total novelty improvement to catch them in an inferior position out of the opening, use your superior positional skills to maneuver them into a position where you see a tactical blow that extends over their search horizon, play it out until a KNNKP ending and perform the perfect mate against their tablebases. -- GCP
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