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Subject: Re: Draw due to lack of blockade detection...

Author: Vincent Diepeveen

Date: 08:35:33 10/04/02

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On October 04, 2002 at 11:30:21, Omid David wrote:

>On October 04, 2002 at 11:26:11, Uri Blass wrote:
>
>>On October 04, 2002 at 11:22:05, Vincent Diepeveen wrote:
>>
>>>On October 04, 2002 at 10:34:43, Omid David wrote:
>>>
>>>had fritz implemented such a scheme it would play 300 points weaker
>>>anyway.
>>
>>No
>>
>>You assume that inmplementing knowldge mean using it in every node.
>>
>>It is possible to use knowledge only when the remaining depth is big enough.
>>
>>The idea of the knowledge is to stop the search when a draw position happens and
>>return draw score.
>>
>>I do not see the risk in it if 100% of the positions that you detect as drawn
>>are draws and if you only use it when the remaining depth is big enough then it
>>is not going to do the program 300 elo weaker.
>
>Exactly. I don't have to care about its risks, since it returns 100% reliable
>results. But what I do have to care about, is an efficient application of the
>heuristic, so that its impact on the whole search speed be negligible.

if your engine can't lose much rating poitns of course losing 300 points
is harder than if it plays well.

>Omid.
>
>>
>>Uri



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