Author: pavel
Date: 00:37:13 10/05/02
Go up one level in this thread
On October 05, 2002 at 03:07:21, Russell Reagan wrote: >On October 05, 2002 at 02:01:41, pavel wrote: > >>Hey Russel, >> Like few others, you seem to spend a lot of time questioning about >>problems with your chess program, which gives me the impression that you spend a >>reasonably good amount of time to make your program better. >> >>So how far is your progress? >>Tell us something about your program. >> >>And Good Luck! ;) >> >>cheers, >>pavs > >Well, if you looked at what I have so far, you probably wouldn't think I'd spent >much time working on it. But that's only because you wouldn't have seen the >previous dozens of versions that I've thrown away. I don't know if I'm a >perfectionist or if I'm obsessive compulsive, but I do have a tendency to get >pretty far along with a program, discover something I don't like, and start over >from scratch in frustration. > >My other problem is that I get way ahead of myself. I'll still be working on >writing a bitboard move generator (or something else pretty basic) and I'll be >spending my time thinking about new forward pruning ideas and stuff I won't be >able to test for a long time. So if I get a new idea, all of the sudden writing >something simple like a move generator doesn't seem as fun or interesting, so I >lose interest for a while and end up playing too many video games. But I always >come back :) > >So my "progress" is that I have a lot of ideas down on paper, a few notebooks >full, but my current program doesn't even play chess yet. I've only been working >on this version for a few weeks though. Up until this version I was mostly doing >"classic" stuff like 0x88, but I've started messing with bitboards and so I've >got a lot of new ideas to try out and keep me busy for a while. > >As you can see I have a tendency to get off on tangents, like trying to get my >program that doesn't play chess to compile in linux :) Just tonight I was >thinking about ideas for an SMP program, even though I know next to nothing >about the current SMP techniques, and I only have a single cpu machine. I guess >it's a blessing and a curse that I am so curious about this kind of stuff. It >takes up a lot of time, but I have a lot of ideas (but I don't guarentee any of >them are good). > >Russell When I started messing with chessprograms myself, I got preety hooked up with it. Very determined to write a chess program oneday, I started gathering a boatload of information and source about chess programing from everywhere. I got too excited about the idea, and easily went ahead of myself :), but unlike you, i got discouraged very quickly, mainly because of the fact that, to me it seems, "everyone is doing it". So sticked with just enjoying the chess programs :). Nowadays, I spend more times reading articles on robotics; I am currently working on a design to convert my "Chevrolet Impala" car model to a flying device, that can be controlled remotely... ;) cheers, pavs
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