Author: Chessfun
Date: 12:18:21 10/05/02
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On October 05, 2002 at 15:04:09, Mike S. wrote: >On October 05, 2002 at 08:52:13, Chessfun wrote: > >>On October 05, 2002 at 08:04:41, Gian-Carlo Pascutto wrote: >> >>>(...) >>> >>>2 12 for example is quite common on the next. >> >>In this case the main reason they use it is for places like Yahoo where no >>computer accounts exist and they need to toggle back and forth and manually >>make >>the moves on a single PC. Therefore the "inc" minimum 5 is required to avoid >>losing on time. > >But OTOH, in ICC's BlitzIn program, 2 12 is the default time control setting for >the match seek. I think the idea is to limit the total thinking time *per move*, >but still have a reasonable average move time available. > >IOW, probably not unusual (among humans). As you say among humans. Blitzin is also a human user interface, IOW cannot be used by computers. Although I'd assume many human players on ICC use inc's of 3-5 when playing computers. It just seems a little odd that till now (versions 12, 13 and 14) nothing was made of this fact. Reason.....it was never mentioned before by any tester. Now mentioned everyone thinks there is this big need of a patch?. RebelRex was #1 at ICC for Months and I know he posts here and played many games using inc's of 7 or more. I think the simple fact is it seems to have more of an effect against computers. Though naturally playing a human at 1/22 wouldn't be good. I even watched many GM's try this on Tiger 14 on ICC. Sarah.
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