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Subject: Re: chesstiger 15

Author: Roy Eassa

Date: 11:58:42 10/06/02

Go up one level in this thread


On October 06, 2002 at 14:34:08, Roy Eassa wrote:

>On October 05, 2002 at 19:14:03, Christophe Theron wrote:
>
>>On October 05, 2002 at 15:18:21, Chessfun wrote:
>>
>>>On October 05, 2002 at 15:04:09, Mike S. wrote:
>>>
>>>>On October 05, 2002 at 08:52:13, Chessfun wrote:
>>>>
>>>>>On October 05, 2002 at 08:04:41, Gian-Carlo Pascutto wrote:
>>>>>
>>>>>>(...)
>>>>>>
>>>>>>2 12 for example is quite common on the next.
>>>>>
>>>>>In this case the main reason they use it is for places like Yahoo where no
>>>>>computer accounts exist and they need to toggle back and forth and manually
>>>>>make
>>>>>the moves on a single PC. Therefore the "inc" minimum 5 is required to avoid
>>>>>losing on time.
>>>>
>>>>But OTOH, in ICC's BlitzIn program, 2 12 is the default time control setting for
>>>>the match seek. I think the idea is to limit the total thinking time *per move*,
>>>>but still have a reasonable average move time available.
>>>>
>>>>IOW, probably not unusual (among humans).
>>>
>>>
>>>As you say among humans. Blitzin is also a human user interface, IOW cannot be
>>>used by computers. Although I'd assume many human players on ICC use inc's of
>>>3-5 when playing computers. It just seems a little odd that till now (versions
>>>12, 13 and 14) nothing was made of this fact. Reason.....it was never mentioned
>>>before by any tester. Now mentioned everyone thinks there is this big need of a
>>>patch?. RebelRex was #1 at ICC for Months and I know he posts here and played
>>>many games using inc's of 7 or more. I think the simple fact is it seems to have
>>>more of an effect against computers. Though naturally playing a human at 1/22
>>>wouldn't be good. I even watched many GM's try this on Tiger 14 on ICC.
>>>
>>>Sarah.
>>
>>
>>
>>If I fixed it, maybe it would get better than #1 at ICC? :)
>>
>>
>>
>>    Christophe
>
>
>Are you saying that if you were #1 like Avis you would try harder?

I meant #2, sorry!  Ruined the joke.  Sigh...



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