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Subject: Re: Computer chess & Fairy tales about *Chess*

Author: Chessfun

Date: 06:32:42 10/07/02

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On October 07, 2002 at 08:29:11, Will Singleton wrote:

>>What Vladimir Kramnik has shown with his masterpiece, the second game, is the
>>unpleasant truth, we should never forget. Machines have no understanding for the
>>beauties of chess. Either they play with perfection, because the solution is
>>already there,or they play like a newborn kid.

>Well, I noticed a couple IM's were saying they couldn't see how Kramnik would
>make progress, even in the rook endgame.  I think this was just before h4.  But
>it's true, machines can look pretty stupid at times.  That's the challenge of
>chess programming.


I watched it thinking why can't he simply play g4 lock up the kingside, that
forces Ra7 then Rd8 and it looks to me like a simple enough win. I can't believe
that many IM onlookers didn't see that Rd8 was possible many times and that it
was a simple win.


>>
>>The confusing of a training tool with a genuine chess player is the reason for
>>the speechless amazement of many computer chess lovers. But would they be as
>>astonished if I would present a "philosopher" with the implementation of the
>>complete Encyclopedia Britannica and tried to enrol "him" in Harvard or in the
>>peace conferences at the Lake of Geneva?
>>
>>If you are absolutely determined to participate in human chess, although the
>>mainpart of chess is far from being solved, you must not be surprised if a good
>>human chess master is reveiling the nature of the whole fantasies from time to
>>time.
>>
>>Because you can fool chess amateurs with the mere superiority of complete
>>opening dictionaries, you can also fool chess masters from time to time, if they
>>go for some as-if in the 19th century excursions into the land of combinations,
>>but you won't be able to always fool the best chess thinkers, or let me better
>>say chess artists. Because they don't need bad books or certain ideosyncratic
>>weaknesses of the machines, because they feel and understand the myst of the
>>imperfect simulation and then sure they have the necessary technique for a
>>challenge over the whole game, and not only some isolated parts amateurs are
>>familiar with.
>>
>>This is the explanation for the actual situation of computer chess with all the
>>problems the programmers of the super computer software already had in the 80's
>>until DB2 in 1997. As I predicted since 1997, the human chess masters have
>>understood the message of the old trick with the traditional secrecy. Because
>>without a feeling for the "architecture" of someone's "chess" there is no way to
>>prove the human superiority in five or eight games. But if you have it, then one
>>or two games are well sufficient. As Kramnik proved yesterday.
>>
>
>Now, this I'm not so sure about.  If you read Kramnik's comments, he indicated
>he was "shocked" by the tenacity of Fritz's counterplay, and he felt at one
>point that he was playing for the draw.  Fritz saw some things that Kramnik
>hadn't anticipated, and it made him sweat.


Do any really believe that Kramnik never even looked at for example Bc4+ as a
possibility for Deep Fritz 7?. Seemed to me these comments are simply PR.

Sarah.




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