Author: Jari Huikari
Date: 09:42:25 08/30/98
Hi, folks! Nero 3 is losing every game in FSV's summer tournament... but Nero 4 will be reality until the end of this year, and it will be a better program. It already finds forced mates in a very short time. It will need pruning in the search tree for other kind of moves. I'm of course going to use alpha-beta, but as a curiosity I'm currentkly trying something different namely optimal stopping for secretary problem: If you are looking for secretary and have a big number of candidates, a good method is take a look for first 36% (or so), and after that choose the first candidate after them, who is better than them all. Now I try the same method for picking the best move. Taking a look of the moves in random order, and after searched 36% or so, doing cutoff, when a better move was found... Has anyone tried anything similar? Experiences? Jari
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