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Subject: Re: Feng-Hsiung Hsu's talk at Microsoft

Author: Robert Hyatt

Date: 08:11:16 10/09/02

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On October 09, 2002 at 02:30:04, Gian-Carlo Pascutto wrote:

>On October 08, 2002 at 14:42:33, Robert Hyatt wrote:
>
>>Vincent, they are the _same_.
>
>In theory, perhaps yes. In practise, you'd have hard time getting one
>to work as the other.
>
>>>Apart from that, SE simply doesn't catch all those moves at all. instead
>>>it sees things already when it's too late. the only reason i use SE is
>>>to solve tactical tricks from the testsets quicker and because i already
>>>search not much deeper than 10 to 11 plies. Above that SE is too expensive.
>>
>>If you don't believe it helps in games, why do it?
>>
>>wait, don't answer that...
>
>He already did in the paragraph you quoted.
>

No he didn't.  Only an idiot would include code that helps on test suites but
hurts
in _real_ games...



>--
>GCP



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