Author: Robert Hyatt
Date: 08:11:16 10/09/02
Go up one level in this thread
On October 09, 2002 at 02:30:04, Gian-Carlo Pascutto wrote: >On October 08, 2002 at 14:42:33, Robert Hyatt wrote: > >>Vincent, they are the _same_. > >In theory, perhaps yes. In practise, you'd have hard time getting one >to work as the other. > >>>Apart from that, SE simply doesn't catch all those moves at all. instead >>>it sees things already when it's too late. the only reason i use SE is >>>to solve tactical tricks from the testsets quicker and because i already >>>search not much deeper than 10 to 11 plies. Above that SE is too expensive. >> >>If you don't believe it helps in games, why do it? >> >>wait, don't answer that... > >He already did in the paragraph you quoted. > No he didn't. Only an idiot would include code that helps on test suites but hurts in _real_ games... >-- >GCP
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