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Subject: null-move vs non-null-move

Author: Robert Hyatt

Date: 20:06:48 10/09/02

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I had to stop the experiment sooner than I wanted, but I did find some
interesting things out.

1.  at _very_ fast time controls (40 moves in 1 minute) null-move completely
destroys non-null-move
by a ridiculous margin.  (this ended something like 60 wins, 5 losses, 8 draws)

2.  At longer time controls (40 moves in 10 minutes) non-null-move catches up
somewhat.  It still loses
far more than it wins, but not _nearly_ so bad as test 1.  (this was closer, but
with fewer games played)

3.  At 40 moves in 60 minutes, things close up even closer as the data I
previously posted shows.  The
margin ended up at 13.0  /  22.0 in favor of null-move. (null won 8, lost 4,
drew 10)

4.  I wonder what would happen at longer time controls.  Note that these were
run on 550mhz processors, going to cpus 4x faster might close the gap even
farther...

food for thought...

I don't know what 13/22  turns into, rating wise,  18/24 would be +200, so this
is significantly less than
+200 overall.



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