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Subject: Re: Did we expect anything really different?

Author: Ed Schröder

Date: 00:48:19 10/10/02

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On October 09, 2002 at 19:36:58, martin fierz wrote:

>On October 09, 2002 at 18:29:18, Ed Schröder wrote:
>
>>On October 09, 2002 at 17:40:34, Thorsten Czub wrote:
>>
>>>its not that we expected fritz to win, but we expected fritz
>>>to stand, and maybe to get a few chances.
>>>
>>>to die in pride. but not to die without any chance.
>>
>>I remember the first 3 games against GM v/d Wiel where John completely outplayed
>>Rebel resulting in a 1-2 score where it should have been 0-3. Then after the
>>weekend the situation turned completely in favor of Rebel and the next 3 games
>>ended in 2.5-0.5 (where it should have been 3-0) in favor of Rebel.
>>
>>Bottom line: to early yet for an end conclusion.
>>
>>Ed

>hey ed, since you have "been there, done that": was this comeback of rebel due
>to "chance" (i.e. just a statistical fluke that vdW played well first half,
>rebel 2nd half), or did you actively intervene and change something about rebel
>to turn the match round? and if yes, would you mind sharing with us what you
>did? and do you have any ideas what the DF team would have to change if they
>were allowed to?

After the first part of the match I had to do something, call it desperation. I
activated a special option that focus on the clock of the opponent, that is play
fast (often instantly) when it is relative safe to do so. The effect it caused
was the GM a) wasn't able to relax after his move and b) force him to think
constantly all the time. This (playing fast) of course was not without risk but
it worked well (especially when he was in time trouble at move 30-40) as the
software responsible did well giving no errors.

I have seen the psychological effect it caused on GM v/d Wiel and also on GM van
Wely, they had a hard time with this type of unusual play, it definitely put
pressure on them and so I kept on using the system.

Assuming the Fritz team doesn't have such an option they still out of ultimate
desperation could try to play on 20-30 seconds average. Surely you would search
1.5 to 2 plies less deep (not in the Permanent brain BTW) but the benefits could
be greater than the loss.

I don't know the contract but I am pretty sure lowering the time control is not
part of that.

Ed


>aloha
>  martin



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