Author: Fernando Villegas
Date: 08:02:14 09/01/98
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On August 31, 1998 at 21:46:47, Robert Henry Durrett wrote: >On August 31, 1998 at 19:52:47, Fernando Villegas wrote: > >>Hi both: >>Comp Vs Comp ratings were very relevant when the general level of the industry >>was low, so to know that one program was -say- 50 points better than other was >>very significative to know that this last one in all probability was going to >>play better chess against us, also. Could not be other way. But now, when almost >>all top programs are very strong, Comp Vs Comp ratings tends to lose meaning. We >>can now trust all are capable to beating us badly and so the issue of style, >>features, etc grows day by day. To lose against a 2500 or 2550 player is the >>same thing: to lose graciously after a pretty game is an altoguether different >>matter. >>Fernando > >But don't downplay the chess engine designer's dream: "To create an engine >which is so strong that nothing, neither human nor machine, can beat it." I do'nt try to discourage nothing. I bet programmers will try to beat each other until doomsday. But to customers is different thing. We still are interestd in comp Vs comp competitions, but less than before, that's my point. Fernando >This is NOT an unworthy dream. Far from it! It would be like climbing Mount >Everest, making the fastest airplane, or being the first to go around the Earth >in a hot-air balloon. > >Don't discourage those who wish to excel far above the norm. THEY will open new >doors to the future. > >Making this dream a reality would be a boon to chess-lovers everywhere.
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