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Subject: Re: null-move vs non-null-move

Author: Vincent Diepeveen

Date: 10:17:10 10/11/02

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On October 11, 2002 at 11:32:22, Alessandro Damiani wrote:

the answer was clear enough for me to understand that selectivity
has just to do with nullmove.

0 = fullwidth
2 = R.D.F.

>You did not read! I never talked about selectivity 0!!
>
>
>On October 11, 2002 at 08:04:21, Vincent Diepeveen wrote:
>
>>On October 10, 2002 at 06:51:47, Alessandro Damiani wrote:
>>
>>
>>Wrong, selectivity 0 at fritz gives it a complete fullwidth
>>search.
>>
>>Quote: Frans Morsch
>>
>>>On October 10, 2002 at 02:01:51, Uri Blass wrote:
>>>
>>>>On October 09, 2002 at 23:06:48, Robert Hyatt wrote:
>>>>
>>>>>
>>>>>
>>>>>I had to stop the experiment sooner than I wanted, but I did find some
>>>>>interesting things out.
>>>>>
>>>>>1.  at _very_ fast time controls (40 moves in 1 minute) null-move completely
>>>>>destroys non-null-move
>>>>>by a ridiculous margin.  (this ended something like 60 wins, 5 losses, 8 draws)
>>>>>
>>>>>2.  At longer time controls (40 moves in 10 minutes) non-null-move catches up
>>>>>somewhat.  It still loses
>>>>>far more than it wins, but not _nearly_ so bad as test 1.  (this was closer, but
>>>>>with fewer games played)
>>>>
>>>>It seems based on your data that null move is more important for blitz and not
>>>>for long time control.
>>>>
>>>>Interesting to know also the difference in plies
>>>>
>>>>If I compare depth after 3 minutes of search then I see for deep Fritz 3-5 plies
>>>>difference at 3 minutes per move between selectivity 0 and the default value 2.
>>>>
>>>
>>>By using a program with unknown source code you cannot be sure that
>>>selectivity=2 is only related to null-move.
>>>
>>>Alessandro



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